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youve just created your new material and unreal5 that youre so proud of and everywhere you paint it theres gray sectors would you like to know how to solve this problem hello my name is thornscale and this is actually incredibly easy to fix all you have to do is go into the material itself in this case for me its Beach landscape and yours will look something like this it may look a little bit different but you get the idea go into each of the textures and all you have to do is just switch the sampler source from whatever it is to Shared rep and you do that in all three parts of the texture on every single texture that youre using in your material and save it and youre done thats literally all it is to fix this very simple so I am new to indie game development and as I discover more of these kind of little problems that I stumble across Im going to create more videos to show people how to get past the same things that are kind of tripping me up so if youre also new feel free to