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[Applause] in the third video of this chapter we are going to do some similar fixes like we did in the second one but instead of using substance alchemist this time we are going to use another tool from the substance ecosystem we are going to use substance painter you will see that we will come to the same result but weamp;#39;ll use some different techniques so letamp;#39;s start and switch to painter go to file open sample and just open the tiling material sample file youamp;#39;ll be presented with a plain mesh whose uv is styled the texture two times both vertically and horizontally make sure to save the project to a new location under a new name so you can work with it now we need to clean it up a little bit we donamp;#39;t need any of the layers which are included since weamp;#39;re going to import our own textures so delete all the layers in next step import the textures that we baked in substance designer if you remember we did that in video 1 of this chapter selec