With DocHub, you can quickly fix substance in UOML from anywhere. Enjoy capabilities like drag and drop fields, editable textual content, images, and comments. You can collect eSignatures safely, add an extra level of defense with an Encrypted Folder, and collaborate with teammates in real-time through your DocHub account. Make changes to your UOML files online without downloading, scanning, printing or sending anything.
You can find your edited record in the Documents tab of your account. Create, send, print out, or convert your document into a reusable template. Considering the variety of advanced tools, it’s simple to enjoy seamless document editing and management with DocHub.
Iamp;#39;m gonna be honest I donamp;#39;t want to mispronounce your name so allow me to call you mr. s and thanks for docHubing out and buying my game asset tutorial so letamp;#39;s talk about the issues you said you were having and from what I can see they seem mostly like seemed related issues and this one right here is a little more tricky because you said you donamp;#39;t have a reverse phases in Maya but weamp;#39;ll get to that so letamp;#39;s start by saying that your meshes are actually fine topology wise so this looks pretty good itamp;#39;s nice high poly letamp;#39;s hide it and bring in the low poly as well here it is letamp;#39;s put it in its own layer just to sort of organize things low and letamp;#39;s change the color cool so now we have both of them right here okay so your low poly is also good but the best way to fix seams is to just not have them and thereamp;#39;s a few other ways of fixing a lot of this extra detail but letamp;#39;s start with the most