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hi guys so today I want to give you some tips and show you the solution to problem when you bake some texture maps in substance painter and if you match the the mesh by the name it will give you some error so tell me let me show you what I mean so if I select my low poly model and import it okay and then if I try to bake the maps so I will select my high poly map and I will choose to match by the name and everything is named ingly but still it will give me certain some errors okay so the baking process run off goes on and see I got so many hours so letamp;#39;s look at the log so the first problem is it cannot compute normals because there are some triangles that are too small so this is the first problem another one is that actually tells me that high poly scene was not found at all itamp;#39;s required but it says that itamp;#39;s not there but actually itamp;#39;s there I added it before right so how to solve this yeah took me pretty pretty long time to figure it out but here le