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okay first thing you need is an outline material lets add that boom okay now lets change that shader to an emission shader im gonna set the strength to two lets enable backface color shadow mode to none lets check screen space now lets head to the modifier tab and add a solidify modifier lets change its thickness to something negative im going to go with 0.2 even thickness uncheck fill normals flip high quality materials find your outline as you can see ill head back to your material and change your outline to any color you like and there you have it a beautiful outline you can change its thickness to whatever you like in your solidify