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Hi guys, Fire here. The main issue for indie game developers creating mobile games in Unity is ensuring the game looks the same on all screen sizes. A simple scene set up at 1920x1080 resolution looks good, but problems arise on different screen sizes. For example, when run on a Samsung T310 tablet, elements may overlap or become distorted. This tutorial explores how to address these issues for a consistent user experience. Check out my new game in the description.