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Shelving files in Perforce Helix Core allows users to store edits they have made in a change list without actually submitting these changes to the stream they are working in. Additionally, because shell changes are submitted to the Perforce Helix Core server, they can be accessed by other users as well. You can think of shelving files in the same way as working with a change list that you intend to submit to the depot stream. You can check files out, edit them, and they appear in one of your change lists. Then, instead of submitting this change list, you can shelve it instead. This change lists is now stored safely on the depot and can be unshelved by you or other team members at will. At which point the changes can be applied to the project in your local workspace. Why would you need to shell files for virtual production? Letamp;#39;s imagine that you are an artist working with an environment in Unreal Engine and you are making a lot of changes that affect a variety of different asse