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hello everyone today we are going to work on this outline effect in unreal engine 5 so as you can see here we are going to implement a post process material that renders an outline for selected objects uh the that we need to render outlines so yeah lets see how to implement this today okay so we are going to implement the post process uh the outline effect using a post process material so in order to add post process materials first we need to have a post process volume in the c so let me add one and then [Music] under this post process volume settings ill make it in finite extent so that it will be applied throughout the whole world and then ill add a post process mat area here and rendering features so i dont have any post process materials yet so ill create one m pp outline right now here ill set the asset reference and edit okay now here lets start implementing the material so first thing i have to do is i have to change the material domain to post process to make it uh wor