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hello heres a new beginner tutorial for blender and pbr texturing first of all lets get some textures and from where do we get them textures.com im here in the section of newly released bbr textures and fell in love with the medieval brick ball wow look at these bricks very nice i have some credits left and we just need three textures the base color the albedo i download it to a folder called img then i need the normal map for the details and height information and the last one is the roughness just a black and white image that tells us where the model is more reflective or rough okay thats all we need and i dont want to call it the running gag it said we have to remove the cube again because i want to have a floor so i add a plane i go to edit mode press s to scale it up when you hold the ctrl key pressed while doing that you snap to the grid a simple mesh so its simple to unwrap press u and choose unwrap and we are ready to add the textures to do this i go to the texture paint