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through omniverse drive you can update textures directly from tools such as substance painter and docHub photoshop in this quick tutorial weamp;#39;ll show you examples of these setups and a brief run through on the parameters needed first get omniverse drive from the launcher and it then establish your connection to the omniverse server of choice through the dialog next we recommend doing a single export to your omniverse directory of your textures and files for setup in omniverse create or any other connectors such as unreal engine 4 that establishes a live connection you should be able to verify that everything looks right so here we have substance painter all set up weamp;#39;ve already established that initial export and everything is nicely rendered between painter and create there are few items we recommend to make your update easier and more effective first we set our output trajectory through the omniverse drive to a path on the omniverse you can see here it is just like brow