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okay so this is gonna be more of a demonstration of me texturing a model in substance painter so Iamp;#39;m gonna make a coca-cola can so Iamp;#39;m gonna go down to smart materials or materials and look for a little bit them because soda cans are aluminum thereamp;#39;s one right there I couldnamp;#39;t see you something a little more rougher so Iamp;#39;m gonna see if thereamp;#39;s any more in smart materials yeah that thatamp;#39;s more like it I like that so now we cover on the wrapper so weamp;#39;re going to do is weamp;#39;re going to go to import resources add resources Iamp;#39;m going to find my coca-cola wrapper and import it as a texture then click import now to get that texture on Iamp;#39;m gonna click on new what fill layer alright Iamp;#39;m gonna go down to base color and just drag it in there and the coca-cola wrapper will appear it is repeating so you wonamp;#39;t want to turn it off in UV wrap put it none and then weamp;#39;re going to do is weamp;#3