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hey everyone this is Prashant from Mel 3D and letamp;#39;s see how do we create custom camera Parts in blender and then import them in I 3D so letamp;#39;s get started so I have uh blender uh here and my version is 4.2 uh so first of all what you need to do is go to the add uh button and curves now you see a lot of Curves here if you donamp;#39;t see a lot of Curves here what you can do is go to the edit preferences and go to the addons uh not add get extension St changed in 4.2 and just write extras um and you will see an extras curve objects which I have already installed so you can that and once you do that you should you should see uh all the curves here all right so letamp;#39;s go to well you can add any curve but I will do the archimedian curve and letamp;#39;s see can increase the radius also the height okay something like this um you can do anything and letamp;#39;s make the steps uh 100 for a smoother camera movement maybe also should fine all right so we are done with