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hello and welcome to practical quantum programming part two a second in a series of three tutorials from d-wave systems incorporated iamp;#39;m joel gottlieb and iamp;#39;ll be your host for developing cubos and embedding so hopefully youamp;#39;ve had a chance to listen to the first tutorial about d-wave and about cubos that is binary quadratic models and the second tutorial will build on that material and show you how to begin to build your own cubos for your own problems and then weamp;#39;ll explore the topic of embedding on the d-wave quantum computer so without further ado letamp;#39;s get started on practical quantum programming part 2 developing cubos and embedding so as a beginning letamp;#39;s think about a very basic problem and this problem will turn out to be underneath a lot of the much more complicated cubos that people build so the basic problem is suppose i have a map and maybe thereamp;#39;s a region in the map and i have to assign one color to it and that the