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cool whats up guys Justin here with the CG essentials.com so in todays video were going to talk about how to make imported objects from the asset Library editable if they arent already lets go ahead and just jump into it all right so you might have run into this issue before and were going to use the blender human base meshes its kind of an example model here but if youve ever tried to bring in models from the asset library and you havent been able to actually edit them this is why and so lets go ahead and lets drag in um the lets go with the stylized head or maybe the regular head right here so if you bring this model in what you might have noticed is when you bring this in Im going to rotate it so its facing the camera but you might have noticed that sometimes when you import models from the asset Library you cant actually tab into edit mode and edit them right so if I try to tab in here this isnt working so the reason for this is because of an import setting that we