Document-based workflows can consume a lot of your time, no matter if you do them routinely or only sometimes. It doesn’t have to be. In fact, it’s so easy to inject your workflows with additional productivity and structure if you engage the right solution - DocHub. Sophisticated enough to tackle any document-connected task, our software lets you adjust text, images, notes, collaborate on documents with other parties, produce fillable forms from scratch or templates, and digitally sign them. We even protect your information with industry-leading security and data protection certifications.
You can access DocHub tools from any place or device. Enjoy spending more time on creative and strategic work, and forget about tiresome editing. Give DocHub a try right now and enjoy your Camp Trip Planning workflow transform!
hey guys telling important front-flip normals in this video we are gonna be looking at how you can grade your texture maps in Photoshop before you actually start projecting them onto your model and something like Mari or painter creating your Maps is really like the first thing you should be doing and its gonna make your life so much easier as a texture artist but just before we get started make sure to subscribe and hit the little notification bell so you can notify it everytime you put up more videos like this yep so we are gonna be looking at some textures before we really get it started really grading and lets just talk about them quickly because I see this a lot of texture artists they they go and they just find some random images and they just start projecting this onto the models and all hell breaks loose so lets look at some of these and why these are good and why these are bad so something like this would be really solid for a texture II in general because its fairly flat