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hi everyone this is Tom cherryhomes with the latest video in the Retro Computing archeology Series in which we take a deep dive into the in-house level editor used by ID software to create doom doom 2 and used by Raven software to create levels for heretic and hexen as a millennial I think were all kind of at least my generation and Gen X are all familiar with doom the first person shooter that improved upon Wolfenstein 3Ds play mechanics and rendering techniques and brought and took everything up basically a notch Doom was as a game immensely fun to play and in a wonderful twist the creators of the game left it open for other people to easily create levels for the game thing is they didnt exactly release the level editor at all and save for a few photos around the office of its software and some screenshots floating around and the people at Raven that used it to create heretic and hexen very few people have actually seen or used the level editor that these people use to create the