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this video is sponsored by polygon materials models and hdrs designed for architectural rendering click the link in the description to find out more up until recently the only way to remove noise from your renders was to let it render longer but in recent years denoisers have been gaining considerable traction because theyve been getting considerably better so the noises work by using various algorithms to try to intelligently identify the noise in your render and then smooth it out as a post-processing step meaning after the render is finished itll then do this extra step after it and itll smooth out the noise by the way in this video im going to be showing you lots of examples comparing noise reduction but youtubes compression is really severe so id encourage you to use the highest playback quality if you can so you can actually see what im talking about now blender actually came with a denoiser about two years ago its included in there the default denoiser and its obviously