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there are times when you receive imported based solid parts from others that need tweaking to match the real parts in your production environment other times you need to capture the as-built modifications made on the shop floor or you may wish to rapidly investigate possibilities for modifications to existing models without the impedance of the history tree these cases are ripe for the use of direct manipulation direct manipulation allows you to quickly and nearly effortlessly make modifications to models with or without a model history in this exercise you will take an imported single solid body representation of a bracket that has already had some alterations to match the as-built state of the models real-world counterpart and continued altering the part using the delete geometry tool within the direct manipulation command to begin on the ribbon 3d model tab modify panel select the direct edit command select the delete geometry option from the options along the top the faces button