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we have created a very simple system that increases the number of numbers per second when the button is turned on we save this value through player profs and by defining a separate script we delete all saved files [Music] we have a canvas with just a panel which is defined for the button and our counter so [Music] [Music] after adding text mesh pro we create a bool and name a discounting and use it to turn the button on and off on the screen we create an integer to store the number plus a text to show the number to the user this method runs every time you press the on off button and every time it is called discounting will be reversed and if this counting be true we start increasing the number [Music] [Music] every second we add a number to our numbers and save it in player press and also show it to the user [Music] [Music] [Music] [Music] [Music] [Music] [Music] well now with the script we gonna write the whole keys will be deleted [Music] [Music] execute genetic mode makes all instan