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so what do procedurals do in substance painter so to get to the tab where procedurals are at you can go to window views Shelf and then go to the procedurals tab and what they do is they create a pattern sometimes itamp;#39;s you know like a bunch of circles or sometimes itamp;#39;s just like boxy checkered pattern itamp;#39;s essentially a pattern that you can use on an object now in some instances you can use these for hard surface like letamp;#39;s say you want like some kind of sci-fi detail on some model this could be useful for that or letamp;#39;s say you just want some noise to make something look more organic so they use most of them use fill layers so you can create a fill layer and then drag and drop a procedural so in this case Iamp;#39;ll drop cells four into the base color and now we get this kind of result and there are different blending modes so thereamp;#39;s UV projection so if I go to the UVS you can see whatamp;#39;s going on thereamp;#39;s also triplanar w