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hey everyone iamp;#39;m here with a quick tip on just how to set up opacity in substance painter 2020 so in order to do this you can see that i have my goggles here set up and i have glass metal and leather and i want transparency or i want opacity on the glass on this plastic here so the way we do that is we need to start with changing the shader so over here on the top right corner thereamp;#39;s shader settings so we want to click that and you can see thereamp;#39;s pbr metal rough so if this is what you have or maybe you have something else this is whatamp;#39;s created by default unless you change it so what we want to do is hit pbr metal metal rough and then find pbr metal rough with alpha blending so go ahead and change that and thatamp;#39;s going to change the shader here iamp;#39;ll go ahead and x on that then what we need to do is jump to your texture set settings right here so if you donamp;#39;t have that open you want to go to views and then just do texture set set