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so you want to render only the Shadows no problem first you have to select the floor plane go to object properties and under visibility check Shadow catcher it seems black because transparency is not enabled so go back to render properties and check transparent under film now we can see transparent Shadow but we want to see only Shadows not the model so to do that select the subject model and go to its material editor here you can see material nodes are connected to the material output we need to add a mix Shader here and add a transparent node then plug it in the mix node now just add one more node called light path take its camera array input and plug it in the factor value of mix Shader and bingo only the Shadows are rendering if you find these artifacts in your render Donamp;#39;t Panic just go to your render properties and under light path Max bounces just increase the transparent value for more of these blender tutorials subscribe to the channel