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hey guys my name is Frank this telephone programming video log and today Im going to be going over how to draw in the html5 canvas elements so I just have a couple shapes over here I drew a triangle with some lines I drew a Bezier curve and Ive also drawn a rectangle and a circle and Ive filled the background with a color of my choosing so these are the things Im going to be going over today so first of all to work with canvas you need to create a canvas element in your HTML its really simple and easy looks just like that keep in mind the ID of display so I can get a handle on it in my JavaScript code so right here is where I do that I declare the variable display and I set it equal to the canvas element and then I get the context of that canvas element so my display variable is actually equal to the drawing context of the canvas element as proof of that down here Im going to adjust the size using the display context and the display context canvas variable which points to the ca