DocHub makes it fast and straightforward to cut off texture in OTT. No need to instal any extra application – simply upload your OTT to your profile, use the easy drag-and-drop interface, and quickly make edits. You can even use your PC or mobile device to adjust your document online from anywhere. That's not all; DocHub is more than just an editor. It's an all-in-one document management solution with form constructing, eSignature features, and the ability to allow others complete and sign documents.
Each file you upload you can find in your Documents folder. Create folders and organize records for easier search and access. In addition, DocHub guarantees the security of all its users' data by complying with strict protection protocols.
hey guys welcome here is a scene I have been working on and I have heavily used trim sheets and texture Atlas for the texture map to maintain the FPS. In this tutorial you will know what are trim sheets and texture atlas and weamp;#39;ll know how to create them and how to use them. Trim sheets and Texture Atlas are essential to create environments it helps the artists to create fast end result from the pre-existing textures. Trim sheets are bunch of textures laid out side by side in a texture map to understand this here are a bunch of meshes I have created and laid them down on the floor plane in such a manner that they can tile from right to left you can use them with any other model and create fast results on fly .Here is an example of texture atlas and texture atlas described by method of packing many separate texture together into a single texture other common names for these textures are the decal sheets or Pack textures each of the texture can be tiled with themselves just like