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using this method you can carve a design into an object using any photo start by getting an object youamp;#39;d like to carve in this case iamp;#39;m modeling a pumpkin the image iamp;#39;m using is a picture of a skull that i got for free from pexels.com add in a plane put it in front of your object and scale it down until itamp;#39;s smaller make sure the edges arenamp;#39;t sticking out like this apply the scale and rotation when youamp;#39;re done add a subdivision surface modifier to give it more detail and then add a displacement modifier click the texture button make sure the type is set to image or movie and then select your image make sure your displacement modifier is using object coordinates then add an empty and select it as your control object this will let you move and scale your image i had to rotate the empty by 90 degrees and scale it down to get mine working apply the subdiv modifier and add another if you want it to be higher resolution next hide the di