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so in this video weamp;#39;re going to go from high poly to low poly i canamp;#39;t actually remember which oneamp;#39;s low poly so letamp;#39;s go ahead and find our bread model now iamp;#39;ve jumped onto sketch fab and there is a link in the description and i found a free model of this bread obviously what you saw at the start but iamp;#39;m kind of pre-recording this so in blender we press a to select everything and delete we always delete that default cube for no apparent reason file import obj because itamp;#39;s an obj letamp;#39;s find our bread pane and there we go thereamp;#39;s our bread rotate x minus 90 just so itamp;#39;s kind of you know the right way up from here what iamp;#39;m going to do is shift d to duplicate right click to put that back in place and iamp;#39;m going to hide the original now we can see at the moment that this one has a hundred and twelve thousand faces all right so if i press tab to go into edit mode we can see thereamp;#39;s quite a