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hereamp;#39;s a common scenario you want to use your 3D object on another app so you have to somehow export it to a format the other app can read the easy and most typical go-to solution is the obj format your export goes without any errors but just to make sure you import the obj back to cinema the textures load fine so you think youamp;#39;re good to go but then you open up the same file on another application and none of the textures load Iamp;#39;m sure youamp;#39;ve stumbled on this before and let me tell you thereamp;#39;s nothing more annoying than that thankfully itamp;#39;s a simple thing to fix but in order for us to correct the issue we need to dive deep into the intricacies of the obj file format and Cinemas strange exporting options letamp;#39;s go foreign letamp;#39;s start simple letamp;#39;s first see how our material is structured we have a diffuse map in the colder Channel a roughness map and Reflections and finally a normal map weamp;#39;ll cover redshift m