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(upbeat music) - Weamp;#39;ve now covered bindings and conversions, so letamp;#39;s add another object type to the list, animations. An animation functions similarly to a binding, but instead of modifying a property based on an external input, itamp;#39;s modified by the graphics page, based on a timer. Weamp;#39;ll start with a very simple example. I have an alarm indicator on the page, but I think it would catch the useramp;#39;s attention more if it blinked. In the object tree, Iamp;#39;ll add a new animate object to the text. First, I need to set the attribute that will be modified by the animation, just like we would have with the binding. To blink, Iamp;#39;ll select visibility. Though this process would also work for stroke to change the text color. Next, the boundary section contains the options I want to change from and to. Blinking changes visible to hidden. Finally, Iamp;#39;ll set the total duration of the process, from visible to hidden, say, two seconds. This will