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okay so so my talk is going to be divided into four questions Iamp;#39;m gonna answer the first three which is why we need thread annotations what the annotations are and what they do and also how thread annotations are implemented in clang the fourth question is huh and that is stuff that I am confused about that I hope to receive some feedback from other clang developers on so why we need thread as safety annotations most of you know at least some of this everybody wants to write multi-threaded code lots of reasons multi-threaded code have race conditions that are very insidious errors theyamp;#39;re hard to see in the source code they donamp;#39;t show up in code review theyamp;#39;re hard to see because the actual bug is caused by an interaction with another thread that is not locally visible when you look at the code so this is how they get into the code and once theyamp;#39;re in the code theyamp;#39;re hard to find and eliminate because they generate intermittent bugs that