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this is the moment I realized that Zabuza is so cool and to be honest he was a goat introductory villain in Naruto so today I decided to recreate his water prison JSO by the end of the video he will get something like this well just showing off my constantly improving editing skills whatamp;#39;s that you didnamp;#39;t get to see the effect properly fine here you go for the tutorial I will be using G 4.2 and Iamp;#39;m also using an add-on Shader Lo version 2.2.3 to be precise now with all of that out of the way letamp;#39;s get started I have this simple scene and the main focus is this mesh instance 3D node which uses a sphere mesh I have already gone ahead and applied the Shader material which uses the Shader now the first thing I want to do is set the color to Black so in the fragment processor Alo equals vectory of 00 then I want to make the Surface super smooth so I will go roughness equals 0.2 and also add a tiny bit metallic so metallic equals 0.2 you can use float uniforms