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hello and welcome to C++ weekly Iamp;#39;m your host Jason Turner I am available for contracting on-site training and code reviews and a while back I did an episode that was entitled why you cannot move from Const and this raises the question of would it be possible to completely disable moves from Const and in fact that is possible and if you followed along in our more recent episode where I discussed all of the different possible operator equal overloads that can exist well you might have seen that there was a solution in there so say we have our struct s and weamp;#39;re going to use it so weamp;#39;ve default constructed an object of type capital S and now we want to move from it and to do that weamp;#39;re going to need to include the utility header so weamp;#39;ve just done a move of this object and we had to include our utility header and set the appropriate standard for C++ eleven are greater and now if we have this as a constant object then you should know if youamp;#39;