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The talk focuses on the technical implementation of the game "Rewind and Braid," clarifying that it is not a design presentation. The speaker initially thought they could cover everything in 25 minutes but acknowledges the complexity and numerous details involved, suggesting the talk may extend beyond the planned time. Attendees are invited to ask questions later via email. The speaker briefly describes the game as a simple 2D platformer available on Xbox 360, PS3, PC, and Mac, where players navigate through various scrolling worlds that feature parallax elements, ranging in size from a single screen to multiple screens.