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hello guys and welcome back in todayamp;#39;s video let us learn how to make easy curtains in blender starting with a new blender file select all and delete the default objects then we need a base mesh for the curtains so add a plane make it around 1 by 2 meters or any scale you prefer once youamp;#39;re done with that jump to edit mode and hit subdivide we can make it on 30 subdivisions or more however we will add a subdivision modifier later so keep it low now let us rotate it by 90 and move it up over the zero level we should by now apply scale on the plane the first thing to add now is the cloth modifier so go to the modifiers Tab and select cloth the settings can be viewed in the physics area so switch to it by hitting the icon on the right clothes physics like the other ones have some default presets that we can use of them the silk one is the closest to curtains and you can see the values change once you switch to Silk the next step is optional but for me I like to add some wi