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hey guys and welcome back to another Unreal Engine 4 and 5 tutorial so in todays video what were going over is just some basic UV or Texture scaling so we can actually change the scaling of our texture UVS inside of our game so as you can see on screen now weve got the same material on two different sized meshes so on one size wall it looks perfectly normal on another size wall the material has scaled up with this scaling of the wall as well so what we want to do is we want to scale the same material down to be the same size as this its just going to have a nice seamless texture and the bricks will look like the correct size so if I were to apply it my other material onto this you can see it is the exact same textures but Ive just scaled it down to then fit perfectly on here as you can see like so so this is what well be going over and creating today so without further Ado let me delete this and Ill show you how Ive done it so the first thing we need to do is you need to make