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I think that this is a great great place to talk about what state machines are because I think that a lot of people probably are confused about that mm-hmm yeah so um state machines describes like really concisely its just its a collection of states so for example you could have if youre loading something you could be in the idle the loading the success or the failure state and basically its its these rules that tell you how you could go between these states for example if youre in the idle state and they fetch events happens now youre in the loading States and so one of the rules with finite state machines is you could only be in one state at a time so you cant speed both in the loading and the success state at the same time or the error and the success obviously compete in both of those at the same time youre only in one of those states at the time and you move through those states in a very predefined way and those are called transitions well what is the benefit of only be