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hey whats up guys my name is the chana welcome back to my C++ series today were gonna be talking all about copying and what a copy constructor is the in C++ so copying refers to us copying data copying memory when we literally want to copy one object or primitive or just a piece of data from kind of one place into another so that we literally have two copies of it a lot of the time we want to copy objects that we can modify them in certain ways but if if we can avoid copying if we can avoid unnecessary copying because we just want to read the value or we want to actually modify an existing object we absolutely want to do that because copying takes time so copying can be both a really useful thing that we actually need to make our program work the way that we wanted to but on the flip side unnecessary copying is bad and we want to avoid that as much as possible because it wastes performance so understanding how copying actually works in C++ and how to get it to work and also how to a