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alright so in this video were gonna be looking at when and why we would need to write an overloaded assignment operator a copy constructor and a destructor in C++ turns out whenever we write certain classes that have certain types of data members then well need to be writing all three of these and thats why its called the rule of three so in a later video were gonna develop classes in which we write all three of these and show the proper syntax but for right now were gonna just look at the concepts and the theory behind why well need these so lets go ahead and get started okay so what we need to be thinking about is what happens whenever we assign one object to another object whenever we copy an object to another object or whenever we delete an object as it turns out what C++ provides us by default associated with these operations of assignment copying and deleting is often insufficient but we can have certain classes depending on their data members in which these default oper