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In this video tutorial, the focus is on getting the player character to shoot bullets. The first step is to insert a new object called "bullet" by scrolling down to sprite. A small circle is created as the bullet, and blank space is cropped out. A behavior called "bullet" is added to make the bullet move in a straight line. Various behaviors such as speed, acceleration, and bouncing off solids can be adjusted, but simplicity is recommended for this tutorial.