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Okay, so this video will be a little bit more difficult to shoot because of this little fella. Because she just cannot shut up while Im talking so yeah Hi guys, welcome to another video and today we will talk about memory consumption. I think when were thinking about OutOfMemory errors, the first thing that comes to mind are memory leaks. And this reasoning is, of course, correct, but we can still get OutOfMemory errors even if there are no leaks in our code and its just because our app uses too much memory. If youre working on an app that loads a lot of images, the thing that can highly elevate your memory consumption are bitmaps. And thats why in this video I want to talk to you about how to measure how big are bitmaps that are stored in your memory and how to optimize them while using two most popular image loading libraries: Glide and Picasso. So lets begin! The common misconception that I sometimes encounter is that the size of the bitmap that is stored in the memory i