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whatamp;#39;s up hello and welcome to the reset flag tutorial in this video weamp;#39;re going to be learning about the reset flag option in actions that let you iterate and loop through things okay so Iamp;#39;m just going to go ahead create an empty object and give it an FSM and in here weamp;#39;re going to do something like get next child okay letamp;#39;s get next child action itamp;#39;s going to iterate through all the children of a game object and itamp;#39;ll store it here in a little variable for us it has a loop event so itamp;#39;s the event to send once we get the next child and then a finished event that fires off after we get the final child okay then we have the reset flag here which if I hold my mouse over this it says itamp;#39;s a bull variable and if you want to reset the iteration raise this flag to true when you enter the state it will indicate you want to start from the beginning again this is to say that if you have some objects in here so Iamp;#39;m j