If you edit documents in different formats every day, the universality of the document solution matters a lot. If your tools work for only some of the popular formats, you may find yourself switching between application windows to clean texture in Mobi and manage other document formats. If you want to eliminate the hassle of document editing, go for a solution that will effortlessly manage any format.
With DocHub, you do not need to concentrate on anything but actual document editing. You won’t need to juggle applications to work with various formats. It will help you modify your Mobi as effortlessly as any other format. Create Mobi documents, edit, and share them in one online editing solution that saves you time and improves your productivity. All you have to do is register a free account at DocHub, which takes only a few minutes.
You won’t need to become an editing multitasker with DocHub. Its feature set is sufficient for speedy document editing, regardless of the format you need to revise. Begin with registering a free account and discover how effortless document management can be with a tool designed specifically to meet your needs.
hi and welcome to vfx tutors im josh and in this tutorial well be continuing to create our low res game asset by reprojecting our textures in meta shape and cleaning up the textures in photoshop so ive got maya still open here and as you can see weve still got our our low-res sword that weve modeled and uvd we dont need our uv anymore so what were going to do is just go to our prop sword group and remember at the start we made this position ref so we can unhide this and this was this was our position ref for a working position and then opposition that comes out of um meta shape and the reason why we kept this because we need this position to take it back into meta shape to reproject the textures so im going to grab my prop sword im just going to middle mouse click and drop it under position ref now when i go back to my first frame thats now uh brought the sword into the position that it was exported into so now im going to hold press shift and p and export that out well re