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[Music] hey everyone welcome to this advanced compositing tutorial about creating complex shadows in nuke so you might be wondering why is it advanced tutorial and youre seeing a cube here sitting on the ground and if you guys are familiar with basic cg compositing and taking an alpha and kind of multiplying it down against a plate you might not know that it can get a little bit more complicated than that and this is an example of where this kind of happens so we have this cube here sitting and its passing across some other shadows so we have what are called double shadows and basically we dont want to create a double shadow in those areas otherwise its not going to look right so if we look at the traditional way of doing this ill go to a little example here this would be method one so im going to split this into different methods and talk about some things as well as some advanced methods we can make this look a little bit better as well but if we want to just look at the basic