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In this tutorial, the Code Monkey explains how to change a character's visual in Unity using the Third Person Star Asset. The process involves changing the skin mesh renderer, adjusting the bones, and using the avatar for the new character. The tutorial is applicable to any controller but uses the official Third Person Star Asset as an example. The Code Monkey recommends this controller and provides a quick 10-second answer for swapping characters, followed by a longer explanation with common pitfalls and errors. The tutorial also discusses using a custom character, such as one from the Polygon Cinematic Pack.