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holy cannoli hey what's up guys so recently i did a live play test of my game blood and mead with game designer oliver joyce now in the comments of that video i got a lot of great feedback from you guys different things that i could try or implement now one of the um bits of feedback i got was about the background which i showcased in that particular play test the feedback was that maybe it could be like i think it was more majestic it's a very valid bit of feedback so anyways i went about addressing this so i thought i'd make a video and take you guys along for the ride and show you the process of how i've been about making a more majestic more impactful and ultimately more beautiful background all right let's go so first of all what is the issue with this original background i have is it really that bad not really there's nothing inherently wrong with it but this is the first area of the game so i kind of want it to be very impactful you know the first few minutes with a new player...