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what is up guys fire here and the biggest issue that we indie game developers face when we create a mobile game in unity is how can we make our game look the same on all screen sizes what do i mean by this well lets take a look at this simple scene that i set up with a few game objects that you see over here and this is created on the resolution 1920 by 1080 which is you know the full hd resolution and if i hit the play button now everything is okay yada yada yada you see the game objects are here everything is fine we dont have any issues and so on and so forth and by the way this is a new game that im creating and if you didnt play my you know current game pokey ninja link is in the description below anyways what if this game is not run on a resolution that is full hd lets say for example it is run on the samsung t310 tablet now pay attention to here where im drawing this red line or whatever im drawing over here now pay attention to this over here how this is going to get na