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Hello creators! My name is Ann and today Ill show you how I quickly texture clothing from Clo3d and Marvelous Designer in Blender. In the previous video, we were exporting this dress from Clo3d. We created a Uv map, baked Normal Map for seamlines, exported and imported it to Blender, and connected Seamlines Normal Map to Materials. Watch this video if you missed it. Link in the top right corner. Now Im gonna show you how I set up PBR textures for silk and lace materials. I will add Diffuse and Ambient Occlusion maps, Roughness, Metallic, Normal, and Opacity maps. These textures are free. You can find them by following the link in the description. We are in Blender 3.0 right now. Lets go to the Shading tab. I will set up a workspace so you can see the full dress on the left and the node tree on the right. Then I switch to the Render view mode. Im going to render the final image on Cycles, thats why I turn on Cycles in the render properties. Because I