If you edit documents in different formats daily, the universality of your document solution matters a lot. If your instruments work for only some of the popular formats, you may find yourself switching between application windows to bold style in cgi and manage other document formats. If you wish to get rid of the hassle of document editing, get a solution that will effortlessly manage any format.
With DocHub, you do not need to concentrate on anything apart from actual document editing. You won’t need to juggle applications to work with diverse formats. It can help you revise your cgi as effortlessly as any other format. Create cgi documents, edit, and share them in a single online editing solution that saves you time and improves your productivity. All you have to do is register a free account at DocHub, which takes only a few minutes.
You won’t need to become an editing multitasker with DocHub. Its functionality is sufficient for speedy papers editing, regardless of the format you need to revise. Begin with creating a free account and see how easy document management can be with a tool designed specifically to meet your needs.
add bloom and screen space reflections [Music] add a plane to the scene position the plane so its in front of the camera [Music] go to the shading section [Music] add a new material go to textures and select checkers [Music] make the checkers black and white add the checkers texture to the base color [Music] you can then scale the checkers however much you want go back to the layout section add a meta ball position it where you want it to be add a new material to it click on screen space refraction and then youre going to want to mess around with metallic and roughness when you like the way the material looks add more metaballs to it make the resolution for the metal balls higher if you want you can change the color of the material too im just going to keep mine white make the background darker i decided to change my tile size made them a little smaller i also changed the intensity and the position of the light i messed with the material a little bit more too just to make it look a