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all right so were here in unreal and Im gonna Begin by exporting a bunch of stuff out of unreal into Maya and then later on well get into the process of exporting stuff from Maya back into unreal but lets begin here and I have here a level sequence which you make by just clicking on this here and add level sequence and Ive created a camera which you do by just click on the little camera button here and Ive positioned it here as just sort of a starting place of kind of where I think I might want to be looking from my camera and my shot and then what Im going to do is first of all I can export out this camera and so I go export and give it a name and I give it a name where I want to write it out to I used to already have a camera here and Ill just say save and then we have the export settings here fbx exports you just keep that all on the default settings and just click export and its just that easy in addition to that I also want to get the ground plane so you just click on th