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geometry nodes look a little complicated at first even though it is not such a special effect it seems difficult to implement in this video we look at three different ways to achieve the same effect were going to take some time to get a little more familiar with the geometry nodes lets look at a few ways to implement this effect this is a simple animation in which a round circle is drawn first lets implement it through a curved circle a trim curve node is required for the effect of the curve being drawn however since the default curve circle has no start point and no end point it is not animated add a set spline cyclic node to make it an open curve for the trim curve animation to work three nodes are used for this simple effect however if you simply want to implement this effect on a geometry node you can do it with a single node instead of the curved circle node you can just utilize the arc node if you check connect center pac-man is also implemented easily the same effect is poss