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in Unreal Engine 4.21 we have a few notable changes to the way the blueprint system works so lets take a look at them one of the bigger ones is ability to have shortcuts that you can jump to and from between multiple blueprints so for example here lets say Im in this blueprint and Im wandering around and I want something specific I can press my shortcut key in this case shift 1 it will jump me to here shift 2 jumps me here I can even do shift 3 which will open up a completely separate blueprint and jump me to wife set the shortcut to set shortcuts if youve ever played a traditional RTS system its the same thing for grouping groups its the control number to set and shift number to go to so for example lets say I want a nice zoomed out of everything like this I could control for will set my shortcut to the shift 4 so lets say were over here shift 4 will jump to me back to where I set my previous shortcut the next thing that we have in here will jump over here is the ability fo